PC / Computer - DRAGON BALL FighterZ - Vegeta Blue - The #1 source for video game models on the internet! Can be used to condition opponents into blocking high for 214L to be a viable option in blockstrings. Using the canceled version as a punish after a reflect is extremely effective, as it travels a great distance really fast, especially if assists are available to add more damage. For Super Saiyan Vegeta, click here. This ladder starts with a fight against SSJ Goku, SSJ Vegeta, and Trunks. dlc. Blue Vegeta Dragon Ball FighterZ moves Overview. Vegeta kick, Now in new Mountain Dew Voltage flavor. Blue Vegeta's popular teammates - Dragon Ball FighterZ 1. HUD • Due to its angle, it can only clash when the opponent's projectile is close. However, if Base Goku is on your team, using this super and immediately DHC-ing into Super Spirit Bomb will allow it to combo for devastating results. He looks cool, and has cool combos, but doesn't have many advantages compared to the rest of the cast. If he has enough meter, you may just end up dead to his devastating Level 5, which one should be paranoid about, raw or at the end of one of his combos. Theoretically can be used to catch jumping opponents pressured, but 2S and 214M is much better suited for jumpers. Can be used to bait out attacks. Has the added benefit of being able to cross-up midscreen with an airdash. Vegeta lacks good range on both of his 5M and 2M moves unlike many other characters who have one or both, which puts 5H in the spotlight. Finding a team that hands "Ls" to your opponent is a thought-provoking process. However, the "glass" part comes down to being the size of Vegeta (stubby attacks) as well as lacking any dedicated defensive options, which his Super Saiyan counterpart takes for granted. The final way to unlock Super Saiyan Blue Goku and Super Saiyan Blue Vegeta is to simply spend a lot of time playing the game. SSGSS VEGETA . As a level 5, it is a powerful finisher that can end matches with a single combo, before the opponent can mount a comeback. Vegeta came to Earth with the heartless Nappa when the two elites heard of the Dragon Balls over Raditz's scouter. Vegeta (SSGSS) (D Tier) On a scale of 1 to 10, Vegeta Blue gets a 0. Since 5S cannot clash with other projectiles that well, 2S must fill that role. Offense • Defense • Christopher Sabat. super baby 2. 2S a great way to put a check on jumpy and aggressive opponents. This page was last edited on 16 February 2021, at 19:33. Solid lockdown assist, great on hit, etc. 5'5" (164 cm) Another option for pressure after the first kick, but instead of allowing Vegeta to hover in the air for a good bit, it will put him closer to the enemy and to the ground. I think Kid Buu is one of the most advanced characters in the game tbh even if he's busted. And all around hyperbolic time chamber! | 24,941 members Vegeta's Ki Blasts all have really high hitstun, 5S > 2S > 236S > 236[L+M] is a fullscreen confirm that can be further extended. In both style and movement, DBFZ emulates the Dragon Ball Super anime series almost flawlessly. Discussion. future trunks. Can be used with specific assists on block to put more scarier pressure that the L version cannot provide, but otherwise, serves the exact same purpose. However, certain fast supers can utilize this to their advantage to extend hitstun beyond their recoveries, and certain characters which are capable of pulling/pushing the opponent towards their direction can even utilize the initial hitbox without the use of Vanish. If you catch the opponent in the air with this, then. Damage/Combo • Can also be especially deadly as an offensive tool in pressure against low-life characters whom are desperate to tag out. The faster recovery compared to the M version along with certain assists can also take advantage of the wall bounce that occurs regardless if the enemy reaches the corner. After Goku obtained the Super Saiyan God transformation in a clash with the God of Destruction Beerus, and gained it's power, Vegeta was somewhat offset, desiring to keep up with Goku at any cost. Gauges • He used it against Janemba in Dragon Ball Z: Shin Budokai. dragon ball fighterz. Photo: Bandai Namco . Vegeta (SSGSS) (ベジータ, Bejīta) is an alternate form of Vegeta appearing in his most powerful form known as Super Saiyan Blue. No more than one command grab can be used in a single combo. dbfz. Since it grounds the opponent, certain supers which require characters to be close can properly connect, making this a very good move to DHC out of. Vegeta looks striking with blue hair. ... Goku Blue, Goku Black, Vegeta Yellow, Vegeta Blue, and fusion Vegito. As a pre-order bonus at most retailers, you will gain the ability to unlock these two Super Saiyan God Super Saiyans by simply entering a code. While it's got some neat uses for scaring your opponents, being able to keep pressure consistently with assist B is arguably more important - while also having a better reward on hit. Similar to Vanish, the H version can be used as a 1 meter investment to confirm off of the first kick with an assist, or to simply escape corner, since it is safe. Stats > DBFZ > Blue Vegeta > Partners. Can also be used to set up for certain grounded assists to extend hitstun. Dragon Ball FighterZ has three unlockable characters, and in this guide we’ll cover how to get the two most popular unlocks, SSB Vegeta … Wallbounces if smash hasn't been used in the combo. For Vegeta in his base form, click here. It allows for an IAD after that or puts the opponent in good range for a 2M in the corner, leading to a good 50/50 gapless situation with a correctly timed assist in the corner. Great air ender that carries to the corner and gives Vegeta more variety and better oki options, and generally used in combos to retain corner advantage, sacrificing combo damage. 214H will travel the same amount of distance as the L version but will do so with greater speed, which can surprise opponents before they have a response or catch them performing moves which either have slow startup or lack upper-body invincibility. vegito. • Since it will stop Vegeta in the air, it can also be used to bait 2H buttons, provided he is not too close to the enemy. However, since it lacks the smash property, it can also be used early on to delay the use of smash attacks, paired with a Sparking Blast or a well-timed assist. A rating of how beginner friendly this character is out of 5, according to Dustloop Wiki editors. Because of its trajectory, it is not a particularly useful move to DHC. ... by Janemba8000 video. In search of immortality, they rushed to the planet to fulfill their wish. This can be beneficial; if the opponent expected the high mixup that comes with the L version, the quick landing of the M version and a low can catch them off guard. Shows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. kefla. Used in conjunction with 214L > L or 236L > L/M > L to hit the opponent high and continue pressure. Continue scrolling for full DBFZ patch notes. A useful move for pressure, allowing Vegeta to escape with a backdash, or for a clean j.M overhead with an airdash forward, but can be interrupted and is not a tight blockstring without an assist. The side switch can be used to set up an assist on the opposite side of Vegeta, which he can use to take advantage of their knockback on either block or hit. Discord Full Frame Data, Click [★] for character's full frame data, • Gender: Dragon Ball FighterZ dishes … Shows how many frame that the corresponding move needs to go through in order to reach its active frames. piccolo. Saiyan After ArcSys failed to bring the god to his glory, they finally managed to get it right. If performed in the air, will fire downwards. Hitbox doesn't extend beyond his fist, and he doesn't move forward very much. Weight: Since it doesn't make him fall too slowly and allows him to keep momentum, it can be used to have strong set-ups off of certain situations, especially in the corner. SO MANY MOVES! Super Saiyan Blue Vegeta is a hyper-charged version of a glass cannon. The move that every combo should try to fit in at least once. Due to the upward trajectory, it has the most use has a combo-ender after Vanish, but is also a cheeky option for incoming opponents after a forced tag-out. Japanese: Occurs after Startup. Vegito's upper hair style stands firmly upwards like Vegeta, while having Goku's hairline and has two bangs sticking out like a downward \"V\" shape. dragonball fighterz. In combos, the L version is used in lieu of the M version in situations where the proration of a combo is too high and it is too slow to connect. When Vegeta is called out when facing the corner, instead of staying close to the active character, he will perform it much farther away, making it near impossible for the opponent to hurt him and cancel the animation, and scaring them into blocking. Can be used to cross up after 2L or 2M, double cross up by using a backdash after that, or doing an overhead in the corner. Male Used for zoning along with 2S, j.S, j.2S since they all have whiff cancelling property. Movement/Canceling • Can hold down buttons to perform an additional attack (requires 2 extra meters). Combos into Super Spirit Bomb, but does less damage than Galick Gun, so there's no real reason to do it. Standard 6M move. He has Goku's softer jawline and Vegeta's sharper eyes. Comes out very quickly, has invulnerability, and allows for a free combo, making it a great punish to anything except aerial moves, but it is not a true reversal. Ryō Horikawa Has significant corner carry and can equal a free combo from half a screen away. Has beam properties; will always trade with other beams. Music: Dragon Ball Super OST - Vegeta's Strength Hip Hop Remix https://www.youtube.com/watch?v=fC6eH9XB_Vk 0:09 Midscreen 1:37 Post … Race: Ssj vegeta's moveset feels unfinished now lmao. gogeta. With the bribery of food, Vegeta convinces Whis, Beerus' teacher, to train him. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Without the extra attack, this super has a less-than-desirable damage output, making it a poor candidate for DHC. Despite having higher damage than the L version, the M version is comprised of weak kicks which may damage the proration of a combo negatively if done too early. As it is the only air super in Vegeta's arsenal, oftentimes it may be necessary to use this move even without enough meter for the extra attack if it will guarantee a K.O. This follow up, despite the slight delay, will not let the opponent have the time to 2H, and will counter it. Videos. gohan. baby vegeta. Always does fixed amount of hits and damage. Countering other supers will occasionally require the preemptive input of this move in order for the super flash to appear second. Not to be outdone by Goku, Vegeta has trained alongside his Saiyan rival under the tutelage of Whis, the God of Destruction Beerus's attendant. If you care not for "defense", and would throw it away for a chance to tear the opponent to bloody shreds, Super Saiyan Blue Vegeta has everything you need. During this time, Goku rushed back from otherworld to defend the planet. https://dragonballfighterz.fandom.com/wiki/Vegeta_(SSGSS)?oldid=10731. Hold down any button to only perform the first punch. Frame Data & System Data • Both he and Goku have attained the power of the "Super Saiyan God Super Saiyan". Take your favorite fandoms with you and never miss a beat. This version allows to cross up on block outside of the corner, and using a beam assist before the kick can push the opponent at good range for a really fast 2M or a Dragon Rush. DBFZ > Blue Vegeta. You think Kid Buu is easier than Base Vegeta? Can be a good air-to-air at a distance. The main server for DragonballFighterZ! For Super Saiyan Blue Vegeta, players will need to either accumulate 300,000 Zenny or complete the Extreme Gravity Spaceship Course on hard difficulty with an A-Rank. Pulls back before lunging forward. Powerful but slow projectile. His command grabs hit airborne opponents...imagine for a moment how fucking broken they would be if they also hit crouching opponents. https://www.dustloop.com/wiki/index.php?title=DBFZ/SSB_Vegeta&oldid=195751, Mobile Suit Gundam EXTREME VS. Maxi Boost ON. Vegeta Blue is a decent character and his rekka kicks are serviceable in neutral and blockstrings. Any Tien Yamcha Gohan Krillin Goku SS Frieza Android 18 Kid Buu Ginyu Nappa Goku SSGSS Trunks Vegeta SS Beerus Cell Android 16 Vegeta SSGSS Gotenks Piccolo Gohan (Teen) Android 21 Majin Buu Hit Goku Black Broly Bardock Zamasu Vegito Goku Vegeta Different Android 17 Cooler Jiren Videl. Vegeta Blue is nowhere near his base and Super Saiyan counterparts in terms of viability. Vegeta (SSGSS) (ベジータ, Bejīta) is an alternate form of Vegeta appearing in his most powerful form known as Super Saiyan Blue. Can also cancel to 236L/H or 214L to start pressure on block or capitalize on hit respectively. Places Vegeta in the air behind active character. Base Goku and Vegeta DBFZ Trailer, plus new patch Thread starter HardRojo; Start date Jul 24, 2018; Forums. A decent combo ender since Vegeta will have a better time with a grounded opponent. Smash version causes a wall splat that can be comboed into in the corner; non-Smash version causes a soft knockdown. He boasts the ability to do terrifying damage, overwhelm the opponents guard with his almighty pressure, convert off even the most tiny openings (including some disgusting ki-blasts), and burn meter to ramp all of these aspects up a notch, and then some. Although, this is much more tricky to pull off, especially from Super Dash Kick, but remains worth it as it adds a decent chunk of damage, and Vegeta cannot profit at all from aerial superdash unless he is in the corner. He inevitably achieves it through Ki control in Dragon Ball Super. Never content with being second best, Vegeta also achieves the powerful Super Saiyan Blue form. Allows Vegeta to directly apply pressure by jumping if the opponent up tech or back tech, with a meaty j.M and can freely move if it whiff, just like the L version. Vegeta Family boasts a Core that excels Offensively for numerous reasons, like its raw Damage output and nifty Effects that make gaining priority over the opponent an easy task. The slow startup of this assist and its downward trajectory makes this move very hard to utilize as a combo piece. Can be used to close in on the opponent, but it can be reacted to with a 2H, so be wary. Safe on block and pushes opponent away a good amount. If an opponent expect to see the followups, it can be stopped to reset Vegeta's blockstring and allow to his assists to recover, but it is a little reactable. He has the same body type as Goku, while his hair color is dark brown to reddish brown. The number of frames this attack has invulnerability, and what attribute(s) this invulnerability applies to. It's even crazier when you take into account that the game doesn't have a custom engine. Find players to match with and have fun. On whiff, all versions can still do followup attacks. On hit, bounces Vegeta back a small amount. Which type of cinematic this attack can trigger. It needs coverage though, like most of Vegeta's options. If you haven't or didn't, you'll need to work for them. Also has the potential for a low mix-up with an empty jump-in. Attack Attributes • To unlock this form, players have to earn an A-Rank in the Hyperbolic Time Chamber Course (Hard) in Arcade Mode. This article is a disambiguation page for Vegeta (disambiguation) The following is a list of cards of the same character or of multiple characters with a specific affinity. If it is blocked, then it can be followed up with the additional attacks and an assist to start a mix-up, but if it connects, then it is a waste of meter. I'd say if you're like an orange level threat/pink level base vegeta is pretty easy to use. He can also be unlocked through a special download code for people who pre-ordered Dragon Ball FighterZ. Please select one of the cards below or search to find the card you were looking for if it is not listed. Combos The extra jump from j.L x2 can used to prevent the opponent from going too far above due to j.2H. It is actually a decent method to follow up midscreen combos from H-finisher Super Dash Kick (with a microdash forward) or Niagara Pummel (whiffing 5L) compared to the less damaging 2M > 5M. English: level 1 It takes time and patience, requiring you to find characters that both work well together and embody your play style. It is his farthest reaching normal, and it is quite fast compared to other 5H buttons. However, blocking low (making the grab whiff) is a natural response upon wake-up, and it is very susceptible to patient, tempered opponents who can 2H in response, making this move a gamble. You really can't go wrong with this assist, as it's probably SSB Vegeta's best one and gives a lot of utility to the combos his teammates perform. Does not cross-up on block unlike his counterparts'. He boasts the ability to do terrifying damage, overwhelm the opponents guard with his almighty pressure, convert off even the most tiny openings (including some disgusting ki-blasts), and burn meter to ramp all of these aspects up a notch, and then some. Can be used to cross up the opponent after the flip, use light overheads when falling, or fake a j.H with a 2L. He is a unlockable playable character Dragon Ball FighterZ. Keeps momentum unlike most air Ki Blasts. It doesn't hit in front of Vegeta very well, so because of this, combos can be dropped if 2M wasn't done close enough. Can be used for the "j.2H whiff tech". Especially backed by bardock's assist you can just run the braindead 50/50 and mash EX moves to open people up lol. This allows the use of j.M instead of j.L after an air dash, leading to better damage, but it is reactable. However, it is still a heavy attack, making it slower than many other attacks, and is unsafe on block. master roshi. Although, there is a reason that he cannot have defensive assets; his offense is that strong. Useful for converting stray hits that normally wouldn't be able to combo into anything else, such as 236S or 214M midscreen. The same purpose as the L version of Followup 1, but instead of needing the airdash, it keeps Vegeta close. A16 = Android 16 A17 = Android 17 A18 = Android 18 A21 = Android 21 AGH = Gohan (Adult) BDK = Bardock BGK = Goku (SSGSS) BLK = Goku Black BRO = Broly BRS = Beerus BVG = Vegeta (SSGSS) CEL = Cell CLR = Cooler FRZ = Frieza GKN = Goku GKU = Goku (Super Saiyan) GNY = Captain Ginyu GTA = Gogeta (SSGSS) GTG = Goku (GT) GTK = Gotenks GUI = … Decent frame data, which makes it good for stagger pressure. Vegeta (Blue) Breakdown - Dragon Ball FighterZ Tips & Tricks DBFZ - How to Play SSGSS (Super Saiyan Blue) Vegeta in 60 Seconds Vegeta (Blue) Combo Challenge 1-10 Vegeta (Blue) Framedata - WIP [dustloop.com] Vegeta Hitbox [imgur.com] Dragonball FighterZ - SSGSSB Vegeta Combo Routes DBFZ: SSGSS Vegeta Combos Similar to Vegeta's j.S but instead of throwing it downward, he'll throw it in a shallow upward angle. Used to catch opponents wanting to jump out of Vegeta's pressure, and unlike the L version, can be followed up after with certain fast assists which can pick up opponents off the ground. Blue Goku 9.9% 2. dragon ball fighterz. Maximum Flasher – … krillin. Misc •. Along with the pushback from shooting the projectile, this move is also very safe on block, even from point-blank reflects, unless Vegeta is against a wall. Voice Actors Seldom used for anything beyond confirming off of 236S, or being a much safer and faster super for Vegeta to DHC out of combat. Extreme Gravity Spaceship Hard. There are two ways to unlock them. When he transforms into a Super Saiyan or Super Saiyan Blue, his hair shape stays the same. Goku Black 9.5% ... Vegeta, Blue Vegeta, Base Vegeta - 7 2. 236M kicks upward and travels farther than L version. super baby vegeta 2. baby vegeta. This page is about Super Saiyan Blue Vegeta. You can earn 300,000 zeni in-game to unlock Super Saiyan Blue Vegeta, and 500,000 zeni to unlock Super Saiyan Blue Goku.This path will … Because the Ki Blast hugs the ground, it will low-profile standard Ki Blasts and trade with the opponent, which can be both an advantage and a disadvantage. Video of THE BEST ANDROID 17 COMBO!! Dragon Ball FighterZ is here, but unless you pre-ordered you might be wondering how to unlock Super Saiyan Blue Goku and Super Saiyan Blue Vegeta. Good move to mash in the corner after 214L. A DP, a really s*** """lariat""" and just basic ki blasts.SsJ Vegeta's rocket kick is good. While he has some tools and options, he has way too many flaws to make it worth it. 236L with significantly more range, can be used to catch keep-away opponents but is outclassed by 236[L+M] in almost every aspect, lacking great distance and speed, invincibility, and wallbounce. Hits once and moves Vegeta slightly forward. Not worth using over A and especially B, even with the tweaks done, unless you are basing your whole team around C Assists (which generally should be avoided), "Can use those Saiyan cells to their fullest!". Vegeta (SSGSS) will be automatically unlocked if either 300,000 zeni is obtained or by completing the Extreme Gravity Spaceship Course in Arcade on Hard difficulty with a rank of A Rank or higher. In contrast to 2S, j.S can be used as a pseudo-jump in due to its speed. This move has the ability to frame trap, since there's a gap of about 2 frames between the first kick and these ones, but they can be reflected. Vegito is a mixture of both Goku and Vegeta's characteristics, with a few deviations. Ki Blast – The most basic form of energy wave. The new Dragon Ball FighterZ trailer features Super Saiyan Blue (SSGSS) Vegeta in action and it is insane how much this game looks like the anime. Since it also whiffs on crouchers like the L version, it is not any more useful than its L version counterpart to hit an opponent, but it leaves a little more height than 214L. Controls • Like the M version, can be followed up with assists for an extension, and is much more generous in hitstun for slower assists to connect. Command grab which can catch opponents who are reflect-happy or who block high, expecting IAD oki. Vegeta Blue needs too much meter to work well, and doesn't have a good enough assist to support being an anchor. Through unknown means, he obtains the transformation of Super Saiyan God, and absorbed it's power into his base form. This page is missing significant information. Due to having shorter knockdown, it lacks the oki options of stronger versions and cannot be combo'd after. 236L and 214L will whiff partially or entirely on crouch blockers and certain characters since Vegeta is in the air. Overview Depending on juggle height, 2S can also combo straight into 2S even at fullscreen. On a scale of one to ten, I'll give you a three! Throws list the amount of Frame Advantage upon successfully throwing the opponent. First Look at Super Baby in DBFZ ... blue. DBFZ Patch Notes Bring Much-needed Fixes And Balance Changes To Characters Bandai Namco has released the new DBFZ patch notes during the Dragon Ball FighterZ Super Baby 2 showcase. Like Goku, Vegeta’s Super Saiyan God Super Saiyan form in the anime carries over into Dragon Ball FighterZ. With or without With only. Since the move doesn't put Vegeta in a recovery state after it whiffs while leaving him at a low distance from the ground, he can either do an air dash to use j.L in a safe jump situation, or just fall and use 2L, making it an extremely scary mixup tool with an assist. While the M version goes much farther than the L version, this move is easily telegraphed after a whiffed 236L and 5H/2H can pierce through. 236H kicks forward and travels farther than. In Story Mode, Vegeta (SSGSS) will be unlocked once Vegeta (Super Saiyan)'s Link Skill reaches level 40. The easiest way to unlock Super Saiyan Blue Goku and Vegeta is to simply pre-order the game. Destroy Your Foes With The Best DBFZ Teams. 33~49, 24 (1st hit only); 26 (2nd hit only). Multi-hit move which travels full screen. An important note is that both Vegetas cannot be placed on the same team. Height: His kit is simple but strong. However, 5S can be done immediately after to catch long recoveries. Unlike other 2M buttons, this move is solely for pressure since it lacks any noteworthy range. Pretty good all around. Minimum damage for the full super is 83*20, 924. While it is unsafe on block, it can always be special canceled into 236S, turning it safe and pushing the opponent almost half a screen away. Considered to be airborne throughout the move. The hitbox is about as huge as you expect, with shades of Bardock's 5LL appearing in the ridiculousness of this hitbox. Unlike the 2L version, Vegeta will recover very close to the ground, providing no chance to hit an overhead. Because it also provides knockdown and corner carry like other versions, a single instance of this move can quickly change the momentum into Vegeta's favor, allowing him to have a meaty set up regardless of the opponent's reaction, making this move very threatening in neutral and good as a combo ender. Patch Notes • Gogeta's new traits in Broly were a result of Akira Toriyama's attempt at adding him into the \"Dragon Ball canon\". The difference between the attacker's recovery and the period that the opponent is in blockstun. | Dragonball FighterZ Ranked Matches for fans of Dragon Ball Z. by DotoDoya Neither reaches far or moves him much closer. In general, SP SSB Vegeta PUR and SP Vegeta YEL are a very strong Offensive duo, they're able to hugely magnify the whole Team's Offense through their immediate Support. Super Saiyan Blue Vegeta is a hyper-charged version of a glass cannon. Kamehameha – Vegeta fires a powerful whitish-blue beam of energy that inflicts substantial amounts of damage. Tier Ranking: 39th: DBFZ Tiers: Popularity: 24th: Special Attack Super Dash Kick (H uses Ki) 10 Rating. Because of its initial hit, it has use at close range, allowing for use in combos. The delay that comes with the move makes it sub-par in neutral, but allows it to be abused in blockstrings and in pressure, especially in the corner. Vegito wear… Additionally, it also provides better oki. 123 lbs (56 Kg) Whiff cancelable to j.S, 236S and Supers. super baby 2. goku black. Super Saiyan Blue Goku and Vegeta If you pre-ordered the game or bought the "Day One" edition of the game, you'll receive a code that immediately unlocks both Goku and Vegeta's Blue-haired from the go. Strategy/Counter Strategy Cannot be reflected if launched after 5H. Mostly used for combos due to its angle, since it is not any better than 236L in keeping the opponent blocking. goku. Allows a lot of characters to combo into 2H from the air. He has one of the best 50/50s in the game that works with assists that are usually bad for mixups. He is a unlockable playable character Dragon Ball FighterZ. If it is blocked, always special cancel. Honestly they just need to give him back his divekick loops and make his 236S jail when he makes you block it. Super Saiyan Blue. Personal Infomation dlc. Vegeta (SSGSS) While zoning, jump back j.S > j.2S ▷ 2S > 236S will also combo if Vegeta is close enough to the ground. This is the same as the second arcade ladder however, it is much harder.
Dragons Großer überwilder, Alessia Cara Partner, Raspbian Run Chromium Fullscreen, Manuka Honig Hautpilz, Abschlussprüfung Teil 1 Industriemechaniker 2010 Lösungen, Was Ist Mapio Net, The Crew 1 Server Down, Vermisste Personen Essen,