Fact: this is the same layout used in step two, only mirrored. Don't forget AA site slot if you don't want Sudden Death. This layout uses 6 Control Modules to get to 250% production efficiency on the island. 62/4 x 3 depots or 26 x 12 squares. Bounding Box = 18x22 = 396 Tiles, Space Efficiency = 93.3% (Box efficiency = 84,8%), Space Efficiency = 91.4 % (95.2% not counting Depot space), Space Efficiency = 88.9% (96.3% not counting Depot space), Space Efficiency = 88.9% (92.6% not counting Depot space), Bounding Box: - Change the production speed for any of the buildings in a chain. It will take a while to reach there and this is when you'll finish the whole build. Description:A more space efficient variation that require level 3 depot. This Vineyards Layout - Anno 2070 Wine Layout is high quality PNG picture material, which can be used for your creative projects or simply as a decoration for your design & website content. Note: This is a Warehouse, not a Depot design. If you can't unpack .zip files, download a program such as WinRar or 7zip ** Permission|This is copyrighted, but use is permitted by the copyright holder, https://anno2070.fandom.com/wiki/Tycoon_Production_Layouts?oldid=45384. We look forward to having you as part of our growing community, and hope that you'll help us to expand the already best guide to Anno 2070 on the internet. Bounding Box: 5 x 5 depots or 20 x 20 squares = 400 Tiles in the final layout. There are more public buildings, and each tier needs different combinations of public buildings. | |6 Vineyards, Bounding Box: All rights reserved. | 9 Functional food factories, which require: 8 Immunity drug manufacturers, which require: 4 Chip factories or 3 Electronic recyclers. Having efficient production layouts is important because it allows you to maximize the producing capacity of the space available to you. Needs 4 offsite Aquafarms. 12 Oil Drillers, 4 Oil Refineries, 4 Plastics Factories. | * Fair use: This item has been removed from the community because it violates Steam Community & Content Guidelines. on my own, but I admit to being inspired by it to create my own notes and layouts. Using a single depot can construct a Power Station network containing 20 Coal Power Stations all running at 100%. Space Efficiency = 88% (90.5% if using free space). Check them out! Minimum Area: 588 = 12 * 4 (Chemical Plants) + 9 * 12 (Fat Factories) + 6 * 6 * 12 (Slaughterhouses), Utilized Area: 664 = 558 + 16 (Depot) + 60 (Roads), !Champagne At normal efficiency (100%), you'll build the normal 12 Oil Drillers, 4 Oil Refineries, 4 Plastics Factories. Fully completed, 24 Plastics Factories will produce 120 plastics per minute. 334 4 4 4 4 4 2 2 2 2 2 2 2 2 2 : 472000 1344 920 664 660 300 -5700 -300 -30 -40 : A Tier 5 city layout with World's Fair. ** Self|I created this image myself. With a little help from a calculator, I calculated how much factories/farms you will need to keep this city running. All houses are covered with full public services including electricity if all roads are upgraded to paved roads, although houses in the middle north and south has a slightly lower coverage of Fire Station. After completing step four, we move on to step five: adding the last batch of residences and Laboratories. |4 Vineyards, 2 Sugar Beet Plantations, 2 Champagne Cellars, Bounding Box: Bounding Box = 36x36 = 1296 Tiles. Buy Anno 2070 DLC Complete Pack. After completing step five, we move on to step six: adding Academies and Information centers. This site has been online and maintained for many years. The next 2 warehouse slot opens up at at 1250 Geniuses for the maximum 250%. Some may know that I made a bunch of other guides for Anno 2070 as well. The ANNO 2070 game guide contains the campaign walkthrough, including elements that proved most difficult for players (according to the official game forum), and the bonus mission Return to C.O.R.E.. 18x21 = 378 Tiles 18x22 = 396 Tiles, 4 Truffle Farms |4 Sugar Beet Plantations, 6 Champagne Cellars, Bounding Box: 26 x 28 = 728Minimum Area: 16 x 31 = 496Buildings: 496, Roads: 22, Empty: 2, Total = 520, Space Efficiency: 95.4%Supports 150% Farm productivity, Notes: To be used with a Grapes Layout. without factories 87,5% (= for half block), Note: factory/farm ratio isn't perfect, Uses almost the entire Depot radius. Anno 2070 required Uplay to operate as an always online DRM System, later removed for receiving severe criticism … 6 Oil Drillers, 2 Oil Refineries, 2 Plastics Factories. Thorne buys them at 89 credits each for a total of 10,680 credits per minute. Note* 352 Tiles Bounding Box:62/4 x 3 depots or 26 x 12 squares = 312 Tiles. Note: There's enough oil production for 1 more Plastics Factories/Carbon Factory/Fuel Factory. Having efficient production layouts is important because it allows you to maximize the producing capacity of the space available to you. 4 Meat Factories, 2 Flavor Labs, 4 Food Supply Factories, 4 Meat Factories, 2 Flavor Labs, 4 Food Supply Factories, Space Efficiency = 81%, 94% without the left and right roads (requires Lvl 3 Depot), Buildings: 6 Truffle Farms, 3 Gourmet Factories, Buildings: 4 Truffle Farms, 2 Gourmet Factories, 1 Coal Power Station or Gourmet Factory (Ecobalance Up), Buildings: 4 Truffle Farms, 2 Gourmet Factories. Valve, for giving us the technology for Steam Guides. Tier 1-3 City Layout. even after playing for such a long time. For Anno 2070 on the PC, a GameFAQs message board topic titled "How do I rotate buildings when placing? Take your favorite fandoms with you and never miss a beat. !Grapes The community has done an excellent job of getting pretty much all the basics documented without going way overboard the way some sites, like, say the Elder Scrolls wiki, does. question, if I'm using Space-Saving Tips, how much more resources you'd expect me to need? Anno 2070 - 2070. Simple and efficient. use open corners to place other factories, 6 Fat Factories, 2 Chemical Plants, 2 Offsite Aquafarms. Layouts within each population tier are in alphabetical order. Januar 2021 - Hier findest du einige Layout für Anno 2070, demnächst werde ich noch mehr hinzufügen, also öfter mal reinschauen! 100% coverage for all emergency services is given if: Fire protection After completing the build of the Science forum in step seven, there are a few options left to optimalize your Tech city: By following the eight steps to build your own Tech megacity, you now have: To build this Tech megacity, you will have to meet these requirements: To keep all your inhabitants happy, you will need some production plants to produce various goods like Functional food, Functional drinks, Neuroimplants, etc. This guide will give you a step by step building plan, including schematic layouts and all the required building materials for each step in the process of building a large Tech city with close to 200 residences and more than 5000 inhabitants! To create new building layouts it is recommended to use Anno Designer, initially created for Anno 2070, but which has been updated by developers within the community to support Anno 1800. 8 Meat Factories, 4 Flavor Labs, 4 Food Supply Factories. 2 . Area. All trademarks are property of their respective owners in the US and other countries. 30 x 27 = 810Minimum Area: 30 x 26 = 780Buildings: 780, Roads: 30, Empty: 0, Total = 810, Notes: Adapted From Mr.JokerEKB You can sell all things reference with Oil Industry as: Variants from above layouts by Truonggiang. Please note that 8 smelters cannot be completely picked up by a depot without connecting one of the roads to the warehouse or upgrading it once (2 carriers required). Mixed layouts include production of several goods from the particular tier. These layouts produce final good through more complex chains. The ability to move buildings without destroying them means adjusting your layout as neces… 1 Simple Tycoon Production Layouts 1.1 Liquor 1.2 Coal 1.3 Crude Oil 1.4 Meat or Super Flavor 1.5 Truffles 1.6 Sugar Beets 1.7 Grapes 1.8 Omega Acids 2 Complex Tycoon Production Chain Layouts 2.1 Building Modules 2.2 Coal Power 2.3 Plastics 2.4 Convenience Food 2.5 Luxury Meals 2.6 Secret Ingredients 2.7 Champagne 2.8 Heavy Weapons 2.9 Omega Acids 2.10 Jewelery … Using efficient layouts will mean you will get the products you need faster and in greater quantities, resulting … These pages give examples of efficient layouts for houses and production facilities so that the use of distance-based buildings such as the Logistics and Public Buldings is efficient and space is conserved. Mixed tiers layouts include production of several goods … Anno 2070 Wikia, for being a great online resource in times past. Occupies a 8x15 area. 1st Phase, light gray needs to be open space. | 1. * Wikimedia: This item will only be visible to you, admins, and anyone marked as a creator. |8 Sugar Beet Plantations, 8 Champagne Cellars, Bounding Box: Green and orange show the width and height of a depot from the left top corner. ** From Wikimedia|I got this from Wikipedia or another Wikimedia project Can be constructed in as small as 2 Power Stations with 2 Rotary Excavators. The rising level of the ocean has harmed the coastal cities and climate change has made large stretches of land inhospitable. Space Efficiency = 82.3% (88.2% not counting Depot space). Creating and uploading new layouts. Space Efficiency is 99% if 6x5 slot used. It is easy to use, allows to use icons from the game and automatically calculates how much space is used. You need to sign in or create an account to do that. Happy to help. 4¾ x 3 depots or 19 x 12 squares. It is the 5th game of the Anno series.It was released on 17 November 2011, and was co-developed by the German studios Related Designs and Blue Byte, and published by Ubisoft. After you have found the right spot to build your megacity, start off by building your first Tech city centers, Laboratories and Assistants' Domiciles. For this layout, we will need an empty box of about 73x73 tiles. May be repurposed for 8, 10 or 12 chains. It might also be worth mentioning the wikia. DOWNLOAD HERE. The depot also have road connection to the outside of the layout so other buildings can connect to it. So your first priority is to search for an island that holds such a large area. Minimum Area The symbol(s) on the left hand side will indicate whether it is suitable for Eco or Tycoon buildings, or whether it can be used for both. For use in Pharmaceuticals production. If you would like to appreciate this work feel free to: Now you can download the calculator to use it offline! This layout is designed to be build in 3 phases. 3 Depot, 4 Truffle Farms 24 x 24 = 576Minimum Area: 31 x 18 = 558Buildings: 556, Roads: 0, Empty: 20, Total = 576, Space Efficiency: 96.5%Level 3 Depot required, Bounding Box: Requires Lv. Rounding out its exhaustive scope and elaborate complexity, Anno 2070 is a thing of visual beauty. im wondering about the residences it looks like they are 3x4 tiles but they aren´t. Bounding Box: 18 x 22 = 396 Tiles (not including Warehouse, since it doesn't take up space). Initial Bounding Box: 3 x 3 depots or 12 x 12 squares = 144 Tiles in the final layout. * Own image: It also provides comprehensive guides to individual missions as well as continuous game, and characteristics of Production Chains. Anno 2070 is a real-time strategy video game with city-building and strategy elements. Not sure about that Crystal, I guess that would be something to figure out along the way. Anno 2070 Layouts kannst du hier einige finden, demnächst werde ich noch mehr hinzufügen, also öfter mal reinschauen! If remain island parts not enough to build oil block, you should build. Anno 400 Layout Since 400 Houses result in: Level 4 - 76 Level 3 - 116 Level 2 - 128 Level 1 - 80 Every number dividable by 4 so every corner around the monument can be build equal. * Other The formatting/layout of this guide is mine. |4 Vineyards, 3 Champagne Cellars, Bounding Box: 24 x 36 = 864Minimum Area: 23 x 36 = 828Buildings: 826, Roads: 0, Empty: 11, Total = 837, Space Efficiency: 98.7%Level 3 Depot required, If need be you could run a road out to other buildings. You'll need the Deep Ocean DLC in order to utilize this layout. 18 x 28 = 504Minimum Area: 18 x 26 = 468Buildings: 464, Roads: 38, Empty: 2, Total = 504, Notes: To be used with a Grapes layout. After completing step six, we move on to step seven: building the Science forum. |4 Sugar Beet Plantations, 4 Champagne Cellars, Bounding Box: The maintenance cost for the entire layout is 780 credits per min, giving a net of close to 10k profit per minutes. Red and orange show where the depot is placed. For this layout, we will need an empty box of about 84x41 tiles. Tnx. 1 Introduction 2 Goods needed to satisfy needs 2.1 Tea 2.2 Vegetables 2.3 Health Food 2.3.1 Complex 2.3.2 Rice 2.4 Communicators 2.5 Pasta Dishes 2.6 Wheat 2.7 Bio drinks 2.7.1 Complex 2.7.2 Fruit Plantation 2.7.3 Dairy Farm 2.8 3D Projector 2.8.1 Complex 2.9 Service Bots 2.9.1 Complex 2.9.2 Biopolymers 2.9.3 Corn Farm 3 Production layouts for resources 3.1 Wood 3.2 … Anno 2070 – Layouts. After completing step three, we move to step four: building some more residences as well as some much needed service buildings. Oil Block/ Base Unit of Big Oil Industry: Each Oil Block have 6 Oil Drillers and 2 Oil Refineries. Green and orange show the width and height of a depot from the left top corner. ** PD|This is in the public domain Hi, i recently just finished mission monumentality. 12 Oil Drillers, 10 Oil Refineries, 24 Plastics Factories. Aug 3, 2017 - This page contains a number of user-submitted layout plans for either Eco or Tycoon Housing. 93% 2 . I think it's just a resizing and rescaling problem @ Praise Lord Gaben. Red and orange show where the depot is placed. Please see the. i couldn't keep the production chains smooth. Vegetables are separately listed as they are used in the production of Health Food and Pasta Dishes. You should use auto trade at your warehouse to earn more money. Deep Ocean DLC is required for this layout! Bounding Box:4¾ x 3 depots or 19 x 12 squares = 228 Tiles. 12 Fat Factories supplying 4 Chemical Plants. 26 x 27 = 702Minimum Area: 19 x 32 = 608Buildings: 604, Roads: 26, Empty: 0, Total = 630, Space Efficiency: 95.9%Supports 150% Farm productivity, Notes: To be used with a Sugar Layout. All plants are calculated on default (=100%) productivity. This item will only be visible in searches to you, your friends, and admins. Tier 4 & 5 City Layout (with rail, power, and attractiveness considerations). I arrived at several of the Anno 2070 Wikia solutions (production layouts, etc.) Our world has changed. So your first priority is to search for an island that holds such a large area. Placing 4 additional Vineyards around the edges requires a Level 3 Depot and is possible but lowers overall efficiency compared to tiling multiple units. 352 Tiles Both run at 100%. 89% Don't forget. However, I believe Anno 1800 lends itself more to making your own modular cityscape for the following reasons: 1.) Stadt Layout … Space Efficiency Green and orange show the width and height of a depot from the left top corner. These pages give examples of efficient layouts for houses and production facilities so the flow of goods is fast and space is conserved. 36 x 32 = 1152Minimum Area: 24 x 38 = 912Buildings: 912, Roads: 76, Empty: 20, Total = 1008, 2 Arsenals, 2 Explosives Factories, 4 Iron Smelters, 4 Rotary Excavators, 8 Rotary Excavators, 7 Gold Smelterys, 6 Jewelery Manufactories, 6 Fat Factories, 2 Chemical Plants, 2 Healthcare Offices, 9 Fat Factories, 3 Chemical Plants, 3 Healthcare Offices. Although it's probably better to leave a slight overflow of oil in case you need to inject more crude oil into the island. For this guide, I'll be using a layout from the official Anno 2070 Wiki website, made by Vandari. The futuristic look is an exciting update for the series, which has been stuck in the past until now. This guide will give you a step by step building plan, including schematic layouts and all the required building materials for each step in the process of building a large Eco city with over 300 residences and more than 7000 inhabitants! It is only visible to you. 1: Build 2 (Plastic/Carbon/Fuel) Factories: 2: Expand to 4 (Plastic/Carbon/Fuel) Factories: All Plastic/Carbon/Fuel factories can built at Factories Zone in Middle of Industry Zone. took me 39 hrs to finish it. Red and orange show where the depot is placed. Once you reach engineers/lab assistants, you'll unlock the 4th item slot which will allow you to put in 4 Control Modules for 200% production efficiency. Anno 2070 - Ep.01 : The Adventure Begins!Leave a LIKE on this video for more!Subscribe for more! 26 x 26 = 676Minimum Area: 31 x 18 = 558Buildings: 556, Roads: 24, Empty: 0, Total = 580, Notes: Efficiency based on tiled pattern, not bounding box. Power:20 Power Stations x 60 = 1200 (units) of power, Final Layout: made a lot of mistakes and learnt new stuff. 2 Fields on each corner are out of Const. Minimum Area Anno 2070 Wiki is a FANDOM Games Community. ** Other free|This is licensed under another free license Español - Latinoamérica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=130203918, http://steamcommunity.com/sharedfiles/filedetails/?id=126330047, http://steamcommunity.com/sharedfiles/filedetails/?id=122329921, http://steamcommunity.com/sharedfiles/filedetails/?id=135700037, http://steamcommunity.com/sharedfiles/filedetails/?id=122995399, http://steamcommunity.com/sharedfiles/filedetails/?id=161079695, http://steamcommunity.com/sharedfiles/filedetails/?id=136264455, http://steamcommunity.com/sharedfiles/filedetails/?id=155377671, http://steamcommunity.com/sharedfiles/filedetails/?id=140841772, http://steamcommunity.com/sharedfiles/filedetails/?id=481961978. | Anno 2070 Utility is a fan-made tool for the game Anno 2070 (including Deep Ocean expansion support) that can help simplify the game. Note: Some are unaware that subsequent tiers do not always require all of the needs/luxuries of previous tiers to max out.That is why the T4&5 city only has a Bank, 2 Member's Clubs, a University, and a Variety Theater. Space Efficiency This is the Anno 2070 Wiki that anyone can edit, currently housing 424 articles. Vineyards Layout - Anno 2070 Wine Layout is a totally free PNG image with transparent background and its resolution is 521x521. !Champagne Features: - Shows all production buildings for each faction including their production chain. 32/4 x 3 depots or 14 x 12 squares. Thomas: Your population numbers are done using space saving tips, but your "how to keep things running" list is not. !Grapes Januar 2021 Allgemein, Anno 2070, Layouts, Produktionsketten anno, Anno 2070, Download, Layout, Produktionsketten DUN3. The layout still works though. Anno 2070 Deep Ocean - Supply & demand calculator v1.01. 5th Phase, 5 x 5 depots or 20 x 20 squares = 400 Tiles in the final layout. Includes 9 items: Anno 2070™ - The E.V.E. If you believe your item has been removed by mistake, please contact, This item is incompatible with Anno 2070. HOW TO This guide will give you a step by step building plan, including schematic layouts and all the required building materials for each step in the process of building a large Tycoon city with close to 400 residences and more than 8000 inhabitants! Distance based influence is easier to play with and more forgiving than strict circular influence. Using efficient layouts will result in a … 4 sets are shown to show how to connect multiple layouts. this one towards the end had a nuclear meltdown and i barely managed to finish it(only tycoon execs goal was left to be done and they were 3500/5000 + medicines stockpiled). It also has links to a bunch of different supply calculators and production layouts to help people trying to supply megacities, Very well noticed Rashkavar, I'll adjust the numbers to the correct ones. !Champagne Tier 4 & 5 City Layout (High Density, with rail & power). A step by step walkthrough to build your own Tech megacity. This page contains a list of building layouts for Eco production buildings. i look forward to reusing your guide in future, towards a new and better attempted mentalmonument mission. Bounding Box 24 Oil Drillers, 7 Oil Refineries, 6 Plastics Factories, note: will overflow crude oil and oil (3-1-1 ratio), 12 Oil Drillers, 4 Oil Refineries, 4 Plastics Factories, 6 Oil Drillers, 2 Oil Refineries, 2 Plastics Factories. Anno 2070 layouts Production layouts should include Utilized Area, Minimum Area, and Space Efficiency. Hope you all enjoy the video, any tips to improve this build would be welcome !This build should work for all Anno games. !Champagne 12 Oil Drillers, 4 Oil Refineries, 4 Plastics Factories, 1 Coal Power Plant, 12 Oil Drillers, 4 Oil Refineries, 4 Carbon Factories, 1 Coal Power Plant, 33 Oil Drillers, 13 Oil Refineries, 10 Plastics Factories, 2 Carbon Factories, 1 Fuel Factory, Requires at least 2 offshore Oil Rigs and 1 Coal Mine, Space Efficiency with 3x4 slot used: 88.5%, 2 Meat Factories, 2 Food Supply Factories, 4x Convenience Food Production Chains (93%), 2x Convenience Food Production Chains (84%), Bounding Box:5 x 42/4 depots or 20 x 18 squares = 360 Tiles, 2 Meat Factories, 1 Flavor Lab, 1 Food Supply Factory, 8 Meat Factories, 4 Flavor Labs, 4 Food Supply Factories, Space Efficiency = 88%/84% if free space unfilled, 6 Meat Factories, 3 Flavor Labs, 3 Food Supply Factories, 16 Meat Factories, 8 Flavor Labs, 8 Food Supply Factories. Expand North as required, adding new dopots. Bounding Box (the actual space the layout uses):32/4 x 3 depots or 14 x 12 squares = 168 Tiles, Minimum Area (without roads, depot or unused space):168-36 = 132 Tiles, Space Efficiency (Minimum Area/Bounding Box*100%):132/168*100 = 79%, Maintenance Cost: -8 ecobalance, -25 credits, -5 energy / 4 destilleries, (ecobalance 100%, credits 80%, energy 80%), Construction Cost: -540 credits, -9 building modules, -7 tools / 4 destilleries, (credits 37%, building modules 89%, tools 57%). Anno 2070 - Patch 2.00 Deutsch: Jede Menge Änderungen und Bugfixes verspricht der Patch 2.00 zu Anno 2070. ** CC-BY-SA|This is licensed under the Creative Commons Attribution-Share Alike License Anno 2070: Eco housing layouts Step 1: where do I build that thing? © Valve Corporation. Bounding Box:5 x 42/4 or 20 x 18 squares = 360 Tiles. You can 'measure' the amount of free space with roads. * Free licenses: 2. For this guide, I'll be using a layout from the official Anno 2070 Wiki website, made by Vandari. Bounding Box:5¼ x 42/4 or 21 x 18 squares = 378 Tiles, 20 to 25 Distilleries (Have road to outside), 18 to 32 Distilleries (Abused Air Lifter), Bounding Box:42/4 x 4¼ depots or 18 x 17 squares = 306 Tiles, Space Efficiency = 83%/89% if free spaces filled, 4 Truffle Farms Description:Variation that remove the requirement for level 3 depot. !Champagne Bounding Box |4 Vineyards, Bounding Box: 2-12 Basalt Crushers, 2-12 Smelters = 2-12 Building Modules production chains. 2.) | Fact: this is the exactly same layout used in step three, only mirrored. it was my first time attempt at such a monumental task. 6. Note: check building layouts page to find instructions and guidance about how to create and post new layouts Production layouts are sorted based on the regions which they can be built in. ** Fairuse|This will be used in a way that qualifies as fair use under US law